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Labsco/Repos/vercel-labs/skill-remotion-geist
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vercel-labs skill-remotion-geist

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vercel-labs · publisher22 repository starsFreegithub.com/vercel-labs/skill-remotion-geist
1skill
0ready to use

Installed with npx skills add vercel-labs/skill-remotion-geist and invoked as /create-remotion-geist, or by asking for a Remotion video in Vercel's visual style, what it hands the agent is narrow but specific: a #0a0a0a dark background and matching color palette, Geist Sans and Geist Mono loaded from a CDN rather than bundled locally, a small library of spring-damped animation helpers (fadeIn, springIn, slideUp), a set of design tokens for color, typography, and spacing, and template patterns for common scenes and Geist-style UI components.

This suits someone who already knows Remotion and wants the output to read as a Vercel product demo — a launch clip, a feature explainer — rather than someone learning Remotion itself. The skill assumes a Remotion project already exists, or is being scaffolded alongside it, and actually rendering anything still needs Node and the Remotion CLI installed locally, which matches the single "local tool" dependency our database records for it.

READ THE FULL ANALYSIS

It is one skill, not a collection. Nothing else lives in the repository — no companion skills, no page grouping, nothing to browse past the one create-remotion-geist file — and we found no license file for it, so reuse terms are unstated rather than defaulting to MIT or Apache.

It teaches a look, not the framework. There is no guidance here for compositing real footage, working with audio, or the parts of Remotion that have nothing to do with Vercel's aesthetic. Someone wanting to learn Remotion generally needs a different resource, and a team whose brand isn't Geist gets nothing from installing this one.

22Stars on the GitHub repository, at last check.