The two tools return the canonical description of the game rather than anything about your play session — this is the surface that stops a model guessing at modes and links it half-remembers. Useful when someone asks what 7-0 is or how a run works; it will not build a squad or simulate a match for you, because those happen in the browser.
A read-only MCP server that exposes the 7-0 knowledge surface to MCP clients: game modes and scenarios, an FAQ built from public site metadata, and the canonical links. 7-0 itself is a free browser game where you draft a 2026 World Cup squad and play seven knockout rounds.
- `list_scenarios` — the canonical list of game modes and scenarios the site exposes
- `get_official_links` — the canonical website, support and docs links
- Resources at site://7-0/scenarios, site://7-0/faq and site://7-0/links
- Two prompts: one that summarises what the site is and who it is for, one that plans a single play-through
- No API keys and no quota; the server reports a cold start around 50 ms
Install through Smithery with `npx -y @smithery/cli install 7-0-mcp --client claude` (swap the client for cursor, windsurf or continue), or clone, `pnpm install`, and point your client at src/index.mjs over stdio.
One command — npx -y @smithery/cli install 7-0-mcp --client claude
