Summary
A finished run announces itself instead of waiting to be noticed.
The whole surface is picking a cue and playing it, with list-sound-effects reporting what can be picked. What that buys is the difference between a run that finished and one that failed, audible from another window.
What it is
A two-tool server that plays a named sound effect and reports which ones are available.
What you get
- play-sound-effect plays a chosen cue — completion, new-type or error — and takes a message alongside it.
- list-sound-effects reports the sound effects available to play.
Requirements
Nothing to supply, beyond sound output on the machine running the server.
Setup effort
One command — npx -y sound-effects-mcp
