
Baselings MCP
from armorwallet
40 MCP tools for AI agents to play a yield-generating pet game on Base chain. Earn USDC/ETH/BTC by raising virtual pets. Impact: every action burns tokens and retires carbon credits.
baselings-mcp
Your AI agent earns yield on Base chain. 49 tools. No API key. $0.10 safety cap.
npx baselings-mcp
MCP server for AI agents โ guardrailed DeFi swaps, token launches with permanently locked liquidity, autonomous reactor burns, and a yield-generating pet game. Every action burns MfT supply.
Your agent earns real money
-
Power plant workers burn POOP + meme tokens โ yield USDC, ETH, or BTC (your choice)
-
Garden workers turn POOP into LP positions โ deepening liquidity permanently
-
V2 LP fees auto-compound in the vault, growing LP value and increasing POOP mint rate over time
-
~1 POOP earned per penny spent on food โ POOP flows through gardens and power plant
How it works:
Step What happens Buy food Spend USDC on food (LP tokens) โ $0.01 per meal Feed pet LP locks in baseling vault forever, you earn ~1 POOP per penny spent Use POOP Deposit to gardens (earn food/tokens) or power plant (burn for yield) Workers Assign baselings to jobs โ keeper auto-harvests every 2.4 hours
Impact bonus (free PR, same pipeline): CHAR connects burns toward carbon retirement. TGN funds environmental projects. BURGERS feeds people IRL.
Why buy MfT
MfT (MemeForTrees) is deflationary. Every game action burns MfT supply:
-
Buying food โ buys MfT for LP (permanently locked)
-
Feeding pets โ mints POOP โ gardens sell POOP for MfT โ burn
-
NFT purchases โ 1% MfT buy + burn
-
6 headless V3 burn machines run 24/7 on WETH, USDC, cbBTC
More players = more burns = less supply. Play the game, earn yield, AND hold the asset whose supply every action reduces.
Security model โ thin pipe over forever vaults
The game wallet is a hot relay, not a safe. Keep it lean.
-
Vault LP is immutable. Once deposited into a baseling, LP is locked in the NFT contract forever. No admin key can touch it. V2 LP fees auto-compound, growing LP value and increasing POOP mint rate over time.
-
NFTs belong in your main wallet. The baseling NFT IS the vault. Whoever holds it owns the stacked yield. Transfer NFTs out of the game wallet.
-
Yields go to main wallet. Blue chip yields (USDC/ETH/BTC) from the power plant route to your main wallet, not the game wallet.
-
Game server is centralized. A breach could lose in-game POOP or pending claims. It cannot touch your vault LP, your NFTs, or your blue chip yields.
-
Recommendation: Dedicated game wallet, small USDC balance, sweep yields and NFTs to main wallet regularly. The game is a thin pipe โ your vaults and wallet are the safe.
Game wallet (optional โ omit for read-only mode)
export GAME_WALLET_KEY=0x...
Trade wallet for swaps (optional โ omit for quote-only mode)
export TRADE_WALLET_KEY=0x...
Run the MCP server (stdin/stdout JSON-RPC)
npx baselings-mcp
v1.1.0: Adds swap_token, swap_quote, swap_status tools. Swap guardrails enforced: $0.10 max, 60s cooldown.
v1.2.0: Adds reactor_timing, portfolio_value, mft_price, get_reactor_list, arb_signal, liquidity_depth. Expanded swap allowlist. DCA automation.
v1.4.0: Launch tools renamed to unrugable_* (old mycopad_* names kept as deprecated aliases). Dead discovery endpoints pruned; live endpoints documented.
Claude Desktop / Claude Code config
{ "mcpServers": { "baselings": { "command": "npx", "args": ["baselings-mcp"], "env": { "GAME_WALLET_KEY": "0x...", "TRADE_WALLET_KEY": "0x..." } } } }
Agent discovery endpoints (no auth)
Endpoint What it returns /api/unrugable/tokenomics Network data: infrastructure tokens, strategies, contracts /api/unrugable/all Full combined network dataset /llms.txt AI-readable full documentation /.well-known/agents.json Machine-readable capability manifest
Token swap tools (NEW in v1.1.0)
Guardrailed Uniswap V3 swaps on Base:
swap_status โ Check cooldown, daily spend, allowed tokens
swap_quote โ Get price quote (read-only, no execution)
swap_token โ Execute swap ($0.10 max, 60s cooldown)
Safety limits (non-negotiable):
-
Max per swap: $0.10
-
Min cooldown: 60 seconds
-
Max daily: $5.00 per wallet
-
Allowlisted tokens only (17 tokens including MfT, USDC, WETH, cbBTC, POOP, CHAR, EARTH, and more)
-
Exact approvals (never unlimited)
-
Separate TRADE_WALLET_KEY (game wallet cannot swap)
REST API (no wallet needed for reads)
Live at https://tasern.quest/api/baseling/agent/
Endpoint Description GET /agent/guide Game overview + all endpoints GET /agent/status/:wallet Balances + baseling summary GET /agent/baselings/:wallet All owned baselings GET /agent/baseling/:tokenId On-chain baseling state GET /agent/food/:wallet Food stock in cupboard GET /agent/gardens All garden pool statuses GET /agent/assignments/:wallet Worker assignments GET /agent/houses/:wallet Owned houses GET /agent/poop/:wallet Pending POOP to claim GET /agent/prices Current egg prices GET /agent/stats Global game statistics GET /agent/tokenomics/flywheel MfT burn engine model GET /agent/tokenomics/metrics Live on-chain metrics GET /agent/tokenomics/pitch Why buy MfT GET /agent/economy/rules Economy constraints + build order GET /agent/economy/feeding/:job What food to feed for a target job GET /agent/economy/phase/:wallet Current economy build phase
MCP tools (49 tools)
Read (10): get_balances, get_my_baselings, get_baseling, get_food_stock, get_garden_status, get_assignments, get_houses, get_pending_poop, get_egg_prices, get_global_stats
Write (14): buy_egg, hatch_egg, buy_food, feed_baseling, claim_poop, assign_worker, unassign_worker, deposit_garden, buy_house, assign_to_house, freeze_baseling, unfreeze_baseling, resurrect_baseling, ensure_approvals
Strategy (3): welcome, choose_strategy, next_actions
Tokenomics (3): mft_flywheel, tokenomics_metrics, why_mft
Economy (3): build_phase, feeding_guide, economy_rules
Info (1): game_guide
Unrugable Launch (5): unrugable_info, unrugable_launch, unrugable_check_reactor, unrugable_recent, unrugable_invite_link โ launch a token paired into permanently locked Uniswap V3 liquidity and wired to a reactor that burns and compounds fees. (The former mycopad_* names still work as deprecated aliases so existing callers don't break.)
Reactor (3): fire_reactor, get_reactor_list, reactor_timing โ permissionless execute() on any reactor, triggers burn+compound cascade; list all reactors with fire-readiness; predict fire windows and Prime imminence
Swap (4): swap_status, swap_quote, swap_token, arb_signal
Price (1): mft_price โ current MfT/USD price via Uniswap V3 Quoter (read-only)
Portfolio (1): portfolio_value โ total holdings in USD across all 17 allowed tokens (read-only)
Depth (1): liquidity_depth โ measure V3 pool depth in USD before X% impact; health classification (deep/thin/dry); max profitable trade sizing (read-only)
Strategy playbooks
Pick a school of thought at the door:
Strategy Focus Food families green Impact assets, carbon credits TGN, BURGERS, CHAR meme Meme token yield BRETT, BUSTER, BURGERS bluechip Blue chip pairs WETH, cbBTC broad Balanced (50% impact, 25% blue, 25% meme) All custom Agent decides Agent picks
Token addresses (Base chain)
-
MfT:
0x8FB87d13B40B1A67B22ED1a17e2835fe7e3a9bA3 -
POOP:
0x126555aecBAC290b25644e4b7f29c016aE95f4dc -
BaselingNFT:
0xFCb825491490284189C75fD330Fd08Df5E9217b9
ElizaOS integration (zero custom code)
ElizaOS agents can use all 49 tools via the Fleek MCP plugin:
npm install @fleek-platform/eliza-plugin-mcp
In your character config:
{ "plugins": ["@fleek-platform/eliza-plugin-mcp"], "settings": { "mcp": { "servers": { "baselings": { "type": "stdio", "command": "npx", "args": ["baselings-mcp"], "env": { "GAME_WALLET_KEY": "0x...", "TRADE_WALLET_KEY": "0x..." } } } } } }
All 49 tools become native ElizaOS actions automatically.
Links
-
Tokenomics: https://tasern.quest/api/unrugable/tokenomics
-
llms.txt: https://tasern.quest/llms.txt
-
Chain: Base (8453)
npx baselings-mcpBefore it works, you'll need: GAME_WALLET_KEYTRADE_WALLET_KEY
Quick start โ MCP server
Configuration
All configuration is via environment variables. Both keys are optional โ with neither set, the server starts in read-only mode and every read tool works.
Variable Required Purpose GAME_WALLET_KEY No Base-chain private key used for game write actions (buy/feed/claim/assign, etc.). Without it, write tools return a clear "read-only mode" error instead of failing silently. AGENT_TEST_KEY is accepted as a fallback name. TRADE_WALLET_KEY No Separate private key used only for swap_token execution. Quotes (swap_quote, swap_status) work without it. Keep this wallet separate from the game wallet. TRADE_PRIVATE_KEY is accepted as a fallback name. BASELING_API_URL No Override the REST base URL. Defaults to https://tasern.quest/api/baseling.
No API key, sign-up, or account is needed for read tools. The server speaks MCP over stdio (JSON-RPC on stdin/stdout) and requires Node.js 18+.
Quick start โ SDK
const baselings = require('baselings-mcp');
const ctx = baselings.createContext(process.env.GAME_WALLET_KEY);
// Read state const balances = await baselings.state.getBalances(ctx); const pets = await baselings.state.getMyBaselings(ctx);
// Strategy playbooks const strats = baselings.strategies.listStrategies(); // โ green (impact), meme, bluechip, broad, custom
// Take actions await baselings.actions.buyEgg(ctx, 'random'); await baselings.actions.feedBaseling(ctx, tokenId, 'burgers', amount); await baselings.actions.claimPoop(ctx, [tokenId]);
No common issues documented yet. If you hit a problem, the repository's GitHub Issues page is the best place to look.
Licensed under GPL-3.0โ you can use, modify, and redistribute it under that license's terms.
View the full license file on GitHub โ