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Baselings MCP

from armorwallet

40 MCP tools for AI agents to play a yield-generating pet game on Base chain. Earn USDC/ETH/BTC by raising virtual pets. Impact: every action burns tokens and retires carbon credits.

๐Ÿ”ฅ๐Ÿ”ฅโœ“ VerifiedPaid serviceNeeds API keys

baselings-mcp

Your AI agent earns yield on Base chain. 49 tools. No API key. $0.10 safety cap.

npx baselings-mcp

MCP server for AI agents โ€” guardrailed DeFi swaps, token launches with permanently locked liquidity, autonomous reactor burns, and a yield-generating pet game. Every action burns MfT supply.

Your agent earns real money

  • Power plant workers burn POOP + meme tokens โ†’ yield USDC, ETH, or BTC (your choice)

  • Garden workers turn POOP into LP positions โ€” deepening liquidity permanently

  • V2 LP fees auto-compound in the vault, growing LP value and increasing POOP mint rate over time

  • ~1 POOP earned per penny spent on food โ€” POOP flows through gardens and power plant

How it works:

Step What happens Buy food Spend USDC on food (LP tokens) โ€” $0.01 per meal Feed pet LP locks in baseling vault forever, you earn ~1 POOP per penny spent Use POOP Deposit to gardens (earn food/tokens) or power plant (burn for yield) Workers Assign baselings to jobs โ€” keeper auto-harvests every 2.4 hours

Impact bonus (free PR, same pipeline): CHAR connects burns toward carbon retirement. TGN funds environmental projects. BURGERS feeds people IRL.

Why buy MfT

MfT (MemeForTrees) is deflationary. Every game action burns MfT supply:

  • Buying food โ†’ buys MfT for LP (permanently locked)

  • Feeding pets โ†’ mints POOP โ†’ gardens sell POOP for MfT โ†’ burn

  • NFT purchases โ†’ 1% MfT buy + burn

  • 6 headless V3 burn machines run 24/7 on WETH, USDC, cbBTC

More players = more burns = less supply. Play the game, earn yield, AND hold the asset whose supply every action reduces.

Security model โ€” thin pipe over forever vaults

The game wallet is a hot relay, not a safe. Keep it lean.

  • Vault LP is immutable. Once deposited into a baseling, LP is locked in the NFT contract forever. No admin key can touch it. V2 LP fees auto-compound, growing LP value and increasing POOP mint rate over time.

  • NFTs belong in your main wallet. The baseling NFT IS the vault. Whoever holds it owns the stacked yield. Transfer NFTs out of the game wallet.

  • Yields go to main wallet. Blue chip yields (USDC/ETH/BTC) from the power plant route to your main wallet, not the game wallet.

  • Game server is centralized. A breach could lose in-game POOP or pending claims. It cannot touch your vault LP, your NFTs, or your blue chip yields.

  • Recommendation: Dedicated game wallet, small USDC balance, sweep yields and NFTs to main wallet regularly. The game is a thin pipe โ€” your vaults and wallet are the safe.

Game wallet (optional โ€” omit for read-only mode)

export GAME_WALLET_KEY=0x...

Trade wallet for swaps (optional โ€” omit for quote-only mode)

export TRADE_WALLET_KEY=0x...

Run the MCP server (stdin/stdout JSON-RPC)

npx baselings-mcp

v1.1.0: Adds swap_token, swap_quote, swap_status tools. Swap guardrails enforced: $0.10 max, 60s cooldown.

v1.2.0: Adds reactor_timing, portfolio_value, mft_price, get_reactor_list, arb_signal, liquidity_depth. Expanded swap allowlist. DCA automation.

v1.4.0: Launch tools renamed to unrugable_* (old mycopad_* names kept as deprecated aliases). Dead discovery endpoints pruned; live endpoints documented.

Claude Desktop / Claude Code config

{ "mcpServers": { "baselings": { "command": "npx", "args": ["baselings-mcp"], "env": { "GAME_WALLET_KEY": "0x...", "TRADE_WALLET_KEY": "0x..." } } } }

Agent discovery endpoints (no auth)

Endpoint What it returns /api/unrugable/tokenomics Network data: infrastructure tokens, strategies, contracts /api/unrugable/all Full combined network dataset /llms.txt AI-readable full documentation /.well-known/agents.json Machine-readable capability manifest

Token swap tools (NEW in v1.1.0)

Guardrailed Uniswap V3 swaps on Base:

swap_status โ†’ Check cooldown, daily spend, allowed tokens
swap_quote โ†’ Get price quote (read-only, no execution)
swap_token โ†’ Execute swap ($0.10 max, 60s cooldown)

Safety limits (non-negotiable):

  • Max per swap: $0.10

  • Min cooldown: 60 seconds

  • Max daily: $5.00 per wallet

  • Allowlisted tokens only (17 tokens including MfT, USDC, WETH, cbBTC, POOP, CHAR, EARTH, and more)

  • Exact approvals (never unlimited)

  • Separate TRADE_WALLET_KEY (game wallet cannot swap)

REST API (no wallet needed for reads)

Live at https://tasern.quest/api/baseling/agent/

Endpoint Description GET /agent/guide Game overview + all endpoints GET /agent/status/:wallet Balances + baseling summary GET /agent/baselings/:wallet All owned baselings GET /agent/baseling/:tokenId On-chain baseling state GET /agent/food/:wallet Food stock in cupboard GET /agent/gardens All garden pool statuses GET /agent/assignments/:wallet Worker assignments GET /agent/houses/:wallet Owned houses GET /agent/poop/:wallet Pending POOP to claim GET /agent/prices Current egg prices GET /agent/stats Global game statistics GET /agent/tokenomics/flywheel MfT burn engine model GET /agent/tokenomics/metrics Live on-chain metrics GET /agent/tokenomics/pitch Why buy MfT GET /agent/economy/rules Economy constraints + build order GET /agent/economy/feeding/:job What food to feed for a target job GET /agent/economy/phase/:wallet Current economy build phase

MCP tools (49 tools)

Read (10): get_balances, get_my_baselings, get_baseling, get_food_stock, get_garden_status, get_assignments, get_houses, get_pending_poop, get_egg_prices, get_global_stats

Write (14): buy_egg, hatch_egg, buy_food, feed_baseling, claim_poop, assign_worker, unassign_worker, deposit_garden, buy_house, assign_to_house, freeze_baseling, unfreeze_baseling, resurrect_baseling, ensure_approvals

Strategy (3): welcome, choose_strategy, next_actions

Tokenomics (3): mft_flywheel, tokenomics_metrics, why_mft

Economy (3): build_phase, feeding_guide, economy_rules

Info (1): game_guide

Unrugable Launch (5): unrugable_info, unrugable_launch, unrugable_check_reactor, unrugable_recent, unrugable_invite_link โ€” launch a token paired into permanently locked Uniswap V3 liquidity and wired to a reactor that burns and compounds fees. (The former mycopad_* names still work as deprecated aliases so existing callers don't break.)

Reactor (3): fire_reactor, get_reactor_list, reactor_timing โ€” permissionless execute() on any reactor, triggers burn+compound cascade; list all reactors with fire-readiness; predict fire windows and Prime imminence

Swap (4): swap_status, swap_quote, swap_token, arb_signal

Price (1): mft_price โ€” current MfT/USD price via Uniswap V3 Quoter (read-only)

Portfolio (1): portfolio_value โ€” total holdings in USD across all 17 allowed tokens (read-only)

Depth (1): liquidity_depth โ€” measure V3 pool depth in USD before X% impact; health classification (deep/thin/dry); max profitable trade sizing (read-only)

Strategy playbooks

Pick a school of thought at the door:

Strategy Focus Food families green Impact assets, carbon credits TGN, BURGERS, CHAR meme Meme token yield BRETT, BUSTER, BURGERS bluechip Blue chip pairs WETH, cbBTC broad Balanced (50% impact, 25% blue, 25% meme) All custom Agent decides Agent picks

Token addresses (Base chain)

  • MfT: 0x8FB87d13B40B1A67B22ED1a17e2835fe7e3a9bA3

  • POOP: 0x126555aecBAC290b25644e4b7f29c016aE95f4dc

  • BaselingNFT: 0xFCb825491490284189C75fD330Fd08Df5E9217b9

ElizaOS integration (zero custom code)

ElizaOS agents can use all 49 tools via the Fleek MCP plugin:

npm install @fleek-platform/eliza-plugin-mcp

In your character config:

{ "plugins": ["@fleek-platform/eliza-plugin-mcp"], "settings": { "mcp": { "servers": { "baselings": { "type": "stdio", "command": "npx", "args": ["baselings-mcp"], "env": { "GAME_WALLET_KEY": "0x...", "TRADE_WALLET_KEY": "0x..." } } } } } }

All 49 tools become native ElizaOS actions automatically.