
expo-dev-client
✓ Official★ 2,200by expo · part of expo/skills
Build custom Expo development clients for testing native code on physical devices via EAS Build or locally. Only needed when using custom native modules, Apple targets (widgets, app clips), or third-party native code not in Expo Go; try Expo Go first with npx expo start Supports cloud builds with automatic TestFlight submission or local builds on your machine, outputting .ipa (iOS) or .apk / .aab (Android) files Requires eas.json configuration with a development profile that sets...
Build custom Expo development clients for testing native code on physical devices via EAS Build or locally. Only needed when using custom native modules, Apple targets (widgets, app clips), or third-party native code not in Expo Go; try Expo Go first with npx expo start Supports cloud builds with automatic TestFlight submission or local builds on your machine, outputting .ipa (iOS) or .apk / .aab (Android) files Requires eas.json configuration with a development profile that sets...
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This is the exact playbook injected into your agent when the skill activates — shown here so you can audit it before installing. You don't need to read it to use the skill.
name: expo-dev-client description: Build Expo app for development version: 1.1.0 license: MIT
Use EAS Build to create development clients for testing native code changes on physical devices. Use this for creating custom Expo Go clients for testing branches of your app.
Important: When Development Clients Are Needed
Development clients are the recommended setup for any real or production app. Expo Go is a playground for learning and quick experiments with the native libraries it bundles; most apps outgrow it and move to a development client. See Expo Go vs. development builds for the full reasoning.
You need a dev client ONLY when using:
- Local Expo modules (custom native code)
- Apple targets (widgets, app clips, extensions)
- Third-party native modules not in Expo Go
- Config plugins, or testing remote push notifications and App/Universal Links
Building for TestFlight
Build iOS dev client and submit to TestFlight in one command:
eas build -p ios --profile development --submitThis will:
- Build the development client in the cloud
- Automatically submit to App Store Connect
- Send you an email when the build is ready in TestFlight
After receiving the TestFlight email:
- Download the build from TestFlight on your device
- Launch the app to see the expo-dev-client UI
- Connect to your local Metro bundler or scan a QR code
Building Locally
Build a development client on your machine:
# iOS (requires Xcode)
eas build -p ios --profile development --local
# Android
eas build -p android --profile development --localLocal builds output:
- iOS:
.ipafile - Android:
.apkor.aabfile
Building for Specific Platform
# iOS only
eas build -p ios --profile development
# Android only
eas build -p android --profile development
# Both platforms
eas build --profile developmentChecking Build Status
# List recent builds
eas build:list
# View build details
eas build:viewUsing the Dev Client
Once installed, the dev client provides:
- Development server connection - Enter your Metro bundler URL or scan QR
- Build information - View native build details
- Launcher UI - Switch between development servers
Connect to local development:
# Start Metro bundler
npx expo start --dev-client
# Scan QR code with dev client or enter URL manuallynpx skills add https://github.com/expo/skills --skill expo-dev-clientRun this in your project — your agent picks the skill up automatically.
EAS Configuration
Ensure eas.json has a development profile:
{
"cli": {
"version": ">= 16.0.1",
"appVersionSource": "remote"
},
"build": {
"production": {
"autoIncrement": true
},
"development": {
"autoIncrement": true,
"developmentClient": true
}
},
"submit": {
"production": {},
"development": {}
}
}Key settings:
developmentClient: true- Bundles expo-dev-client for development buildsautoIncrement: true- Automatically increments build numbersappVersionSource: "remote"- Uses EAS as the source of truth for version numbers
Installing Local Builds
Install iOS build on simulator:
# Find the .app in the .tar.gz output
tar -xzf build-*.tar.gz
xcrun simctl install booted ./path/to/App.appInstall iOS build on device (requires signing):
# Use Xcode Devices window or ideviceinstaller
ideviceinstaller -i build.ipaInstall Android build:
adb install build.apkTroubleshooting
Build fails with signing errors:
eas credentialsClear build cache:
eas build -p ios --profile development --clear-cacheCheck EAS CLI version:
eas --version
eas update