Labsco
flutter logo

flutter-add-widget-test

✓ Official2,600

by flutter · part of flutter/skills

Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating…

🔥🔥🔥✓ VerifiedFreeQuick setup
🧩 One of 7 skills in the flutter/skills package — works on its own, and pairs well with its siblings.

Implement a component-level test using `WidgetTester` to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating…

Inspect the full instructions your agent will receiveExpand

This is the exact playbook injected into your agent when the skill activates — shown here so you can audit it before installing. You don't need to read it to use the skill.

by flutter

Implement a component-level test using WidgetTester to verify UI rendering and user interactions (tapping, scrolling, entering text). Use when validating… npx skills add https://github.com/flutter/skills --skill flutter-add-widget-test Download ZIPGitHub2.6k

Writing Flutter Widget Tests

Contents

  • Setup & Configuration

  • Core Components

  • Workflow: Implementing a Widget Test

  • Interaction & State Management

  • Examples

Core Components

Utilize the following flutter_test components to interact with and validate the widget tree:

  • WidgetTester: The primary interface for building and interacting with widgets in the test environment. Provided automatically by the testWidgets() function.

  • Finder: Locates widgets in the test environment (e.g., find.text('Submit'), find.byType(TextField), find.byKey(Key('submit_btn'))).

  • Matcher: Verifies the presence or state of widgets located by a Finder (e.g., findsOneWidget, findsNothing, findsNWidgets(2), matchesGoldenFile).

Workflow: Implementing a Widget Test

Copy the following checklist to track progress when implementing a new widget test.

Task Progress

  • Step 1: Define the test. Use testWidgets('description', (WidgetTester tester) async { ... }).

  • Step 2: Build the widget. Call await tester.pumpWidget(MyWidget()) to render the UI. Wrap the widget in a MaterialApp or Directionality widget if it requires inherited directional or theme data.

  • Step 3: Locate elements. Instantiate Finder objects for the target widgets.

  • Step 4: Verify initial state. Use expect(finder, matcher) to validate the initial render.

  • Step 5: Simulate interactions. Execute gestures or inputs (e.g., await tester.tap(buttonFinder)).

  • Step 6: Rebuild the tree. Call await tester.pump() or await tester.pumpAndSettle() to process state changes.

  • Step 7: Verify updated state. Use expect() to validate the UI after the interaction.

  • Step 8: Run and validate. Execute flutter test test/your_test_file_test.dart.

  • Step 9: Feedback Loop. Review test output -> identify failing matchers -> adjust widget logic or test assertions -> re-run until passing.

Interaction & State Management

Apply the following conditional logic based on the type of interaction or state change being tested:

  • If testing static rendering: Call await tester.pumpWidget() once, then immediately run expect() assertions.

  • If testing standard state changes (e.g., button taps):

  • Call await tester.tap(finder).

  • Call await tester.pump() to trigger a single frame rebuild.

  • If testing animations, transitions, or asynchronous UI updates:

  • Trigger the action (e.g., await tester.drag(finder, Offset(500, 0))).

  • Call await tester.pumpAndSettle() to repeatedly pump frames until no more frames are scheduled (animation completes).

  • If testing text input: Call await tester.enterText(textFieldFinder, 'Input string').

  • If testing items in a dynamic or long list: Call await tester.scrollUntilVisible(itemFinder, 500.0, scrollable: listFinder) to ensure the target widget is rendered before interacting with it.

Examples

High-Fidelity Widget Test Implementation

Target Widget (lib/todo_list.dart):

Copy & paste — that's it
import 'package:flutter/material.dart';

class TodoList extends StatefulWidget {
 const TodoList({super.key});

 @override
 State createState() => _TodoListState();
}

class _TodoListState extends State {
 final todos = [];
 final controller = TextEditingController();

 @override
 Widget build(BuildContext context) {
 return MaterialApp(
 home: Scaffold(
 body: Column(
 children: [
 TextField(controller: controller),
 Expanded(
 child: ListView.builder(
 itemCount: todos.length,
 itemBuilder: (context, index) {
 final todo = todos[index];
 return Dismissible(
 key: Key('$todo$index'),
 onDismissed: (_) => setState(() => todos.removeAt(index)),
 child: ListTile(title: Text(todo)),
 );
 },
 ),
 ),
 ],
 ),
 floatingActionButton: FloatingActionButton(
 onPressed: () {
 setState(() {
 todos.add(controller.text);
 controller.clear();
 });
 },
 child: const Icon(Icons.add),
 ),
 ),
 );
 }
}

Test Implementation (test/todo_list_test.dart):

Copy & paste — that's it
import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:my_app/todo_list.dart';

void main() {
 testWidgets('Add and remove a todo item', (WidgetTester tester) async {
 // 1. Build the widget
 await tester.pumpWidget(const TodoList());

 // 2. Verify initial state
 expect(find.byType(ListTile), findsNothing);

 // 3. Enter text into the TextField
 await tester.enterText(find.byType(TextField), 'Buy groceries');

 // 4. Tap the add button
 await tester.tap(find.byType(FloatingActionButton));

 // 5. Rebuild the widget to reflect the new state
 await tester.pump();

 // 6. Verify the item was added
 expect(find.text('Buy groceries'), findsOneWidget);

 // 7. Swipe the item to dismiss it
 await tester.drag(find.byType(Dismissible), const Offset(500, 0));

 // 8. Build the widget until the dismiss animation ends
 await tester.pumpAndSettle();

 // 9. Verify the item was removed
 expect(find.text('Buy groceries'), findsNothing);
 });
}