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stitch-sdk-usage

The TypeScript library that puts Google Stitch — an AI service that turns a written description into a working screen design — inside your own application.

by google-labs-codepart of google-labs-code/stitch-sdk
🔥🔥Free

WHEN YOUR AGENT SHOULD USE IT

A QUICK BOUNDARY

USE FOR

  • Generate a UI screen from a plain-text prompt and fetch its HTML and screenshot.
  • Create a screen directly from an uploaded mockup image instead of a text prompt.
  • Apply a shared design system's theme across a set of existing screens.
  • Call a Stitch MCP tool directly by name from an agent instead of the typed domain classes.
  • Catch SDK errors and branch on whether the failure is safe to retry.

Documents

This is the playbook your agent receives when the skill activates — you don't need to read it to use the skill, but it's here to audit before installing.

Using the Stitch SDK

The Stitch SDK provides a TypeScript interface for Google Stitch, an AI-powered UI generation service.

Installation
npm install @google/stitch-sdk
Environment Variables
export STITCH_API_KEY="your-api-key"
Quick Start
import { stitch } from "@google/stitch-sdk";

const project = await stitch.createProject("My App");
const screen = await project.generate("A settings page with dark theme");
const html = await screen.getHtml(); // download URL for the HTML
const imageUrl = await screen.getImage(); // download URL for the screenshot

The stitch singleton reads STITCH_API_KEY from the environment and connects on first use — no setup code required.

Working with Projects
import { stitch } from "@google/stitch-sdk";

// List all projects
const projects = await stitch.projects();

// Reference a project by ID (no network call)
const project = stitch.project("4044680601076201931");

// Create a new project
const newProject = await stitch.createProject("My App");
Design Systems
// Create a design system for a project
const ds = await project.createDesignSystem({ displayName: "My Theme" });

// List design systems
const systems = await project.listDesignSystems();

// Reference by ID (no network call)
const dsRef = project.designSystem("existing-asset-id");

// Update a design system
const updated = await ds.update({ displayName: "Updated Theme" });

// Apply to screens (requires SelectedScreenInstance objects from project.data.screenInstances)
const screens = await ds.apply([
  { id: "instance-id", sourceScreen: "projects/123/screens/456" },
]);
Uploading Images

Upload an existing image file (PNG, JPG, JPEG, WEBP) to create a screen directly from a mockup or asset.

import { stitch } from "@google/stitch-sdk";

const project = stitch.project("your-project-id");

// Upload a local image file
const [screen] = await project.uploadImage("./mockup.png", {
  title: "Home Screen",
});

console.log(screen.id);
const html = await screen.getHtml();
const imageUrl = await screen.getImage();

The method reads the file from disk and posts it directly to the Stitch REST API — no output token constraints apply (unlike agent-driven MCP calls).

Supported formats: .png, .jpg, .jpeg, .webp

Options:

OptionTypeDefaultDescription
titlestring—Display title for the created screen
createScreenInstancesbooleantrueWhether to add the screen to the canvas

Throws StitchError with codes: NOT_FOUND (file not found), UNKNOWN_ERROR (unsupported format or upload failure), AUTH_FAILED (invalid API key).

Generating and Iterating on Screens
// Generate a new screen from a prompt
const screen = await project.generate(
  "Login page with email and password fields",
);

// Edit an existing screen
const edited = await screen.edit("Make the background dark and add a subtitle");

// Generate variants of a screen
const variants = await screen.variants("Try different color schemes", {
  variantCount: 2,
  creativeRange: "EXPLORE",
  aspects: ["COLOR_SCHEME", "LAYOUT"],
});
Retrieving Screen Assets
// Get screen HTML download URL
const html = await screen.getHtml();

// Get screen screenshot download URL
const imageUrl = await screen.getImage();

Both methods use cached data from the generation response when available, falling back to an API call when needed.

Dynamic Tool Client (for agents)

For agents and orchestration scripts that forward JSON payloads to MCP tools:

import { stitch } from "@google/stitch-sdk";

// Find available tools
const { tools } = await stitch.listTools();
for (const tool of tools) {
  console.log(`${tool.name}: ${tool.description}`);
}
// Call a tool with a JSON payload
const result = await stitch.callTool("generate_screen_from_text", {
  projectId: "123",
  prompt: "A login page",
});
await stitch.close();
Error Handling

All SDK methods throw StitchError on failure. Use try/catch:

import { stitch, StitchError } from "@google/stitch-sdk";

try {
  const project = stitch.project("bad-id");
  await project.screens();
} catch (e) {
  if (e instanceof StitchError) {
    console.log(e.code); // "AUTH_FAILED", "NOT_FOUND", etc.
    console.log(e.message); // Human-readable description
    console.log(e.recoverable); // Whether retrying might succeed
  }
}

Error codes: AUTH_FAILED, NOT_FOUND, PERMISSION_DENIED, RATE_LIMITED, NETWORK_ERROR, VALIDATION_ERROR, UNKNOWN_ERROR

API Reference

Stitch Class
MethodReturnsDescription
createProject(title)Promise<Project>Create a new project
projects()Promise<Project[]>List all projects
project(id)ProjectReference a project by ID (no network call)
Project Class
MethodReturnsDescription
generate(prompt, deviceType?)Promise<Screen>Generate a screen from a text prompt
screens()Promise<Screen[]>List all screens in the project
getScreen(screenId)Promise<Screen>Retrieve a specific screen by ID
uploadImage(filePath, opts?)Promise<Screen[]>Upload an image file and create a screen from it
createDesignSystem(designSystem)Promise<DesignSystem>Create a design system for this project
listDesignSystems()Promise<DesignSystem[]>List all design systems
designSystem(id)DesignSystemReference by ID (no API call)

deviceType: "MOBILE" | "DESKTOP" | "TABLET" | "AGNOSTIC"

uploadImage supported formats: .png .jpg .jpeg .webp

DesignSystem Class
MethodReturnsDescription
update(designSystem)Promise<DesignSystem>Update the design system's theme
apply(selectedScreenInstances)Promise<Screen[]>Apply this design system to screens
Screen Class
MethodReturnsDescription
getHtml()Promise<string>Get the screen's HTML download URL
getImage()Promise<string>Get the screen's screenshot download URL
edit(prompt, deviceType?, modelId?)Promise<Screen>Edit the screen using a text prompt
variants(prompt, options, deviceType?, modelId?)Promise<Screen[]>Generate variants of the screen

modelId: "GEMINI_3_PRO" | "GEMINI_3_FLASH"

StitchToolClient (for agents)
MethodReturnsDescription
callTool(name, args)Promise<T>Call any MCP tool by name
listTools()Promise<Tools>Discover available tools
connect()Promise<void>Establish MCP connection (auto-called by callTool)
close()Promise<void>Close the connection
Explicit Configuration
import { Stitch, StitchToolClient } from "@google/stitch-sdk";

const client = new StitchToolClient({
  apiKey: "your-api-key",
  baseUrl: "https://stitch.googleapis.com/mcp",
  timeout: 300_000,
});

const sdk = new Stitch(client);
const projects = await sdk.projects();
OptionEnv VariableDescription
apiKeySTITCH_API_KEYAPI key for authentication
accessTokenSTITCH_ACCESS_TOKENOAuth access token
projectIdGOOGLE_CLOUD_PROJECTGCP project ID (required with OAuth)
baseUrl—MCP server URL (default: https://stitch.googleapis.com/mcp)
timeout—Request timeout in ms (default: 300000)

Installation

Install this skill from google-labs-code/stitch-sdk on GitHub, not from a copy somewhere else. The command below does this for you.

Copy & paste — that's it
npx skills add google-labs-code/stitch-sdk --skill "stitch-sdk-usage" --full-depth

Run this in your project — your agent picks the skill up automatically.

BEFORE IT WILL WORK

1 FOR YOU
  1. 01
    Set a Stitch API key

    Export STITCH_API_KEY, or STITCH_ACCESS_TOKEN plus GOOGLE_CLOUD_PROJECT for OAuth, since the stitch singleton reads it on first use.

License

Licensed under Apache-2.0— you can use, modify, and redistribute it under that license's terms.

View the full license file on GitHub →