
vscode-dev-workbench
✓ Official★ 187,000by microsoft · part of microsoft/vscode
Use when the user wants to run the vscode.dev server locally and exercise the VS Code workbench or Agents window in the integrated browser against the local…
Use when the user wants to run the vscode.dev server locally and exercise the VS Code workbench or Agents window in the integrated browser against the local…
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This is the exact playbook injected into your agent when the skill activates — shown here so you can audit it before installing. You don't need to read it to use the skill.
name: vscode-dev-workbench
description: Use when the user wants to run the vscode.dev server locally and exercise the VS Code workbench or Agents window in the integrated browser against the local microsoft/vscode sources. Covers starting the dev server, the vscode-quality=dev URL, browser-driven interaction patterns, and optionally wiring up a local mock agent host for the Agents window.
Running vscode.dev Against Local VS Code Sources
The vscode-dev repo is the vscode.dev server. When run locally with ?vscode-quality=dev, it serves the VS Code web workbench (or Agents window at /agents) from the sibling microsoft/vscode checkout. This is the fastest way to validate web-only changes to the workbench without shipping an Insiders build.
Layout assumption
vscode-dev and vscode must be sibling folders:
<workRoot>/
vscode/ # microsoft/vscode checkout
vscode-dev/ # microsoft/vscode-dev checkoutIf your paths differ, check server/ in vscode-dev for the source root resolution — the /vscode-sources/* route maps to ../vscode.
Start the dev server
Critical: Run npm run dev from the vscode-dev folder, NOT from vscode. The vscode repo has no dev script and will fail with npm error Missing script: "dev". Terminal tools that simplify/strip leading cd into separate commands will silently keep the cwd of a previous terminal — always use an absolute pushd or verify with pwd before npm run dev.
cd /path/to/vscode-dev # NOT /path/to/vscode
npm run dev # runs watch + nodemon; serves https://127.0.0.1:3000If you're driving this through an agent/terminal tool, prefer:
pushd /absolute/path/to/vscode-dev >/dev/null && pwd && npm run devOn first start you may see one crash like Cannot find module './indexes' — it's the watcher racing the first build. nodemon restarts automatically once out/ finishes compiling. The server is ready when curl -sk -o /dev/null -w "%{http_code}" https://127.0.0.1:3000/ returns 200.
URLs
https://127.0.0.1:3000/?vscode-quality=dev— main workbench, local dev sourceshttps://127.0.0.1:3000/agents?vscode-quality=dev— Agents window, local dev sourceshttps://127.0.0.1:3000/?vscode-version=<commit>— pinned production commit- Add
&vscode-log=tracefor verbose client logging
Interacting via the integrated browser
Use open_browser_page and the standard browser tools.
Enter inserts a newline in the chat input
The chat input is a Monaco editor — page.keyboard.press('Enter') inserts a newline. To send, click the Send button (a[aria-label^="Send"]) or use the send keybinding.
Hard-reloading after a rebuild
The service worker caches client assets aggressively. A plain reload can still serve stale modules:
await page.evaluate(async () => {
const regs = await navigator.serviceWorker?.getRegistrations() ?? [];
await Promise.all(regs.map(r => r.unregister()));
const keys = await caches?.keys() ?? [];
await Promise.all(keys.map(k => caches.delete(k)));
});
await page.reload({ waitUntil: 'domcontentloaded' });Simulating mobile (only when explicitly requested)
The integrated browser panel clamps width, so page.setViewportSize() and CDP setDeviceMetricsOverride narrow the viewport only as far as the panel allows. User-Agent override and touch emulation work fine:
const client = await page.context().newCDPSession(page);
await client.send('Emulation.setUserAgentOverride', {
userAgent: 'Mozilla/5.0 (iPhone; CPU iPhone OS 17_0 like Mac OS X) AppleWebKit/605.1.15 (KHTML, like Gecko) Version/17.0 Mobile/15E148 Safari/604.1',
platform: 'iPhone'
});
await client.send('Emulation.setTouchEmulationEnabled', { enabled: true, maxTouchPoints: 5 });
await client.send('Emulation.setDeviceMetricsOverride', {
width: 393, height: 852, deviceScaleFactor: 3, mobile: true,
screenOrientation: { type: 'portraitPrimary', angle: 0 }
});
await page.reload();For a true mobile viewport, drive a standalone Playwright script with devices['iPhone 14 Pro'] instead of the integrated browser. If a mobile-responsive overlay intercepts pointer events during automation, fall back to { force: true } on click().
Known-noise console messages (ignore)
Canceled: CanceledatclipboardService.js— cancelled permission probes on hover.NotAllowedError: Failed to execute 'write' on 'Clipboard'— web clipboard requires a user gesture.[WebTunnelAgentHost] Failed to list tunnels— only fires when not signed in.The web worker extension host is started in a same-origin iframe!— expected in dev.Unrecognized feature: 'local-network-access'— dev manifest warning.[LEAKED DISPOSABLE]stacks — GC-based tracker; only real if reproducible across reloads.
Testing the Agents window against a local mock agent host
If the scenario touches the Agents window (/agents route), you almost always need the mock agent host running. Without it, the Agents window will sit on the sign-in / tunnel-discovery screen and block any real interaction. Start it in addition to the dev server — it's a second terminal, not a replacement.
vscode-dev supports a ?mock-agent-host=ws://… URL parameter that short-circuits tunnel discovery and wires the Agents window to a raw WebSocket. Pair it with the mock agent host binary from microsoft/vscode:
cd /path/to/vscode
node out/vs/platform/agentHost/node/agentHostServerMain.js \
--enable-mock-agent --quiet --without-connection-token --port 8765
# Listens on ws://localhost:8765Prerequisite: out/ in the vscode repo must be populated by the VS Code - Build task (or npm run watch). If out/vs/platform/agentHost/node/agentHostServerMain.js is missing, start that task first.
--enable-mock-agent registers the ScriptedMockAgent from src/vs/platform/agentHost/test/node/mockAgent.ts with one pre-existing session. Seed additional sessions via the VSCODE_AGENT_HOST_MOCK_SEED_SESSIONS env var, using a comma-separated list of session URIs (for example, VSCODE_AGENT_HOST_MOCK_SEED_SESSIONS=mock://pre-1,mock://pre-2). Scripted prompts include hello, use-tool, error, permission, write-file, run-safe-command, slow, client-tool, subagent, etc. (see mockAgent.ts for the full list).
Then open:
https://127.0.0.1:3000/agents?vscode-quality=dev&mock-agent-host=ws://localhost:8765&vscode-log=traceExpect these logs in order:
[MockAgentHost] Using local mock agent host at ws://localhost:8765/[WebTunnelAgentHost] Found 1 tunnel(s) with agent host support[WebTunnelAgentHost] Connecting to tunnel 'mock-agent-host' (mock)[WebTunnelAgentHost] Protocol handshake completed with tunnel:mock[RemoteAgentHost] Registered agent mock from tunnel:mock as remote-tunnel__mock-mock
This bypasses GitHub auth and the /agents/api/hosts endpoint entirely, so it works offline. The fake tunnel on the vscode-dev side must advertise a protocolvN tag ≥ TUNNEL_MIN_PROTOCOL_VERSION in src/vs/platform/agentHost/common/tunnelAgentHost.ts (currently 5); otherwise WebTunnelAgentHostService filters it out and you'll see Found 0 tunnel(s) with agent host support.
npx skills add https://github.com/microsoft/vscode --skill vscode-dev-workbenchRun this in your project — your agent picks the skill up automatically.
Troubleshooting
| Symptom | Cause | Fix |
|---|---|---|
Cannot find module './indexes' on first run | nodemon started before TS compile finished | Wait; it auto-restarts |
Session not found: <uuid> when sending chat | Reopened a cloud/tunnel-backed session | Start a fresh session (⌘N) in the Agents window |
| Workspace picker opens native dialog and hangs automation | Select Folder… needs a real file dialog | Pick a workspace URL scheme instead, or skip in automation |
Stale UI after editing vscode/ sources | Service worker cache | Unregister SWs + clear caches (snippet above) |