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winapp-manifest

โœ“ Officialโ˜… 1,128

by microsoft ยท part of microsoft/winappcli

Create and edit Windows app manifest files (Package.appxmanifest or appxmanifest.xml) that define app identity, capabilities, and visual assets, or generate new assets from existing images. Use when creating a Windows app manifest for any app type (GUI, console, CLI tool, service), adding Windows capabilities, generating new app icons and assets, or adding execution aliases, file associations, protocol handlers, or other app extensions.

๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅโœ“ VerifiedFreeQuick setup
๐Ÿงฐ Not standalone. This skill ships with microsoft/winappcli and only works together with that tool โ€” install the tool first, then add this skill.

This is the playbook your agent receives when the skill activates โ€” you don't need to read it to use the skill, but it's here to audit before installing.

When to use

Use this skill when:

  • Creating Package.appxmanifest for a project that doesn't have one yet
  • Generating app icon assets from a single source image
  • Understanding manifest structure for package identity and capabilities

Key concepts

Package.appxmanifest is the key prerequisite for most winapp commands โ€” it's more important than winapp.yaml. It declares:

  • Package identity โ€” name, publisher, version
  • App entry point โ€” which executable to launch
  • Capabilities โ€” what the app can access (internet, file system, etc.)
  • Visual assets โ€” icons for Start menu, taskbar, installers
  • Extensions โ€” share target, startup tasks, file associations, etc.

Two manifest templates:

  • packaged (default) โ€” for full MSIX distribution
  • sparse โ€” for desktop apps that need package identity without full MSIX containment (uses AllowExternalContent)

winapp init also generates a manifest as part of full project setup. Use winapp manifest generate when you only need the manifest without SDK setup or winapp.yaml.

Manifest structure overview

A typical Package.appxmanifest looks like:

<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
         xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
         xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities">
  <Identity Name="MyApp" Publisher="CN=MyPublisher" Version="1.0.0.0" />
  <Properties>
    <DisplayName>My App</DisplayName>
    <PublisherDisplayName>My Publisher</PublisherDisplayName>
    <Logo>Assets\StoreLogo.png</Logo>
  </Properties>
  <Resources>
    <Resource Language="en-us" />
  </Resources>
  <Applications>
    <Application Id="App" Executable="myapp.exe" EntryPoint="Windows.FullTrustApplication">
      <uap:VisualElements DisplayName="My App" Description="My Application"
        Square150x150Logo="Assets\Square150x150Logo.png"
        Square44x44Logo="Assets\Square44x44Logo.png" BackgroundColor="transparent" />
    </Application>
  </Applications>
  <Capabilities>
    <rescap:Capability Name="runFullTrust" />
  </Capabilities>
</Package>

Key fields to edit:

  • Identity.Name โ€” unique package name (no spaces)
  • Identity.Publisher โ€” must match your certificate exactly
  • Application.Executable โ€” your app's exe filename
  • Capabilities โ€” add capabilities as needed (internetClient, broadFileSystemAccess, etc.)

Tips

  • Always ensure Identity.Publisher matches your signing certificate โ€” use winapp cert generate --manifest to auto-match
  • The sparse template adds a <uap10:AllowExternalContent>true</uap10:AllowExternalContent> element (under <Properties>) for apps that need identity but run outside the MSIX container
  • You can manually edit Package.appxmanifest after generation โ€” it's a standard XML file
  • Image assets must match the paths referenced in the manifest โ€” update-assets handles this automatically
  • For logos, transparent PNGs or SVGs work best. SVG source images are rendered as vectors directly at each target size, producing pixel-perfect results. Use a square image for best results across all sizes.
  • $targetnametoken$ placeholder: When winapp manifest generate creates Package.appxmanifest, it sets Application.Executable to $targetnametoken$.exe by default. This is a valid placeholder that gets automatically resolved by winapp package --executable <name> at packaging time โ€” you rarely need to override it during manifest generation. If --executable is provided to winapp manifest generate, winapp reads FileVersionInfo from the actual exe to auto-fill package name, description, publisher, and extract an icon, so the exe must already exist on disk.
  • After generating a manifest, see winapp-signing for certificate setup and winapp-package to create the MSIX installer
  • Not sure which command to use? See winapp-troubleshoot for a command selection flowchart

CLI reference

Run winapp <command> --help for current command options, or winapp --cli-schema for the complete machine-readable command schema.