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winapp-manifest

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by microsoft · part of microsoft/winappcli

Create and edit Windows app manifest files (appxmanifest.xml) that define app identity, capabilities, and visual assets, or generate new assets from existing…

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name: winapp-manifest description: Create and edit Windows app manifest files (Package.appxmanifest or appxmanifest.xml) that define app identity, capabilities, and visual assets, or generate new assets from existing images. Use when creating a Windows app manifest for any app type (GUI, console, CLI tool, service), adding Windows capabilities, generating new app icons and assets, or adding execution aliases, file associations, protocol handlers, or other app extensions. version: 0.4.1

When to use

Use this skill when:

  • Creating Package.appxmanifest for a project that doesn't have one yet
  • Generating app icon assets from a single source image
  • Understanding manifest structure for package identity and capabilities

Key concepts

Package.appxmanifest is the key prerequisite for most winapp commands — it's more important than winapp.yaml. It declares:

  • Package identity — name, publisher, version
  • App entry point — which executable to launch
  • Capabilities — what the app can access (internet, file system, etc.)
  • Visual assets — icons for Start menu, taskbar, installers
  • Extensions — share target, startup tasks, file associations, etc.

Two manifest templates:

  • packaged (default) — for full MSIX distribution
  • sparse — for desktop apps that need package identity without full MSIX containment (uses AllowExternalContent)

winapp init also generates a manifest as part of full project setup. Use winapp manifest generate when you only need the manifest without SDK setup or winapp.yaml.

Manifest structure overview

A typical Package.appxmanifest looks like:

<?xml version="1.0" encoding="utf-8"?>
<Package xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
         xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
         xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities">
  <Identity Name="MyApp" Publisher="CN=MyPublisher" Version="1.0.0.0" />
  <Properties>
    <DisplayName>My App</DisplayName>
    <PublisherDisplayName>My Publisher</PublisherDisplayName>
    <Logo>Assets\StoreLogo.png</Logo>
  </Properties>
  <Resources>
    <Resource Language="en-us" />
  </Resources>
  <Applications>
    <Application Id="App" Executable="myapp.exe" EntryPoint="Windows.FullTrustApplication">
      <uap:VisualElements DisplayName="My App" Description="My Application"
        Square150x150Logo="Assets\Square150x150Logo.png"
        Square44x44Logo="Assets\Square44x44Logo.png" BackgroundColor="transparent" />
    </Application>
  </Applications>
  <Capabilities>
    <rescap:Capability Name="runFullTrust" />
  </Capabilities>
</Package>

Key fields to edit:

  • Identity.Name — unique package name (no spaces)
  • Identity.Publisher — must match your certificate exactly
  • Application.Executable — your app's exe filename
  • Capabilities — add capabilities as needed (internetClient, broadFileSystemAccess, etc.)

Tips

  • Always ensure Identity.Publisher matches your signing certificate — use winapp cert generate --manifest to auto-match
  • The sparse template adds uap10:AllowExternalContent="true" for apps that need identity but run outside the MSIX container
  • You can manually edit Package.appxmanifest after generation — it's a standard XML file
  • Image assets must match the paths referenced in the manifest — update-assets handles this automatically
  • For logos, transparent PNGs or SVGs work best. SVG source images are rendered as vectors directly at each target size, producing pixel-perfect results. Use a square image for best results across all sizes.
  • $targetnametoken$ placeholder: When winapp manifest generate creates Package.appxmanifest, it sets Application.Executable to $targetnametoken$.exe by default. This is a valid placeholder that gets automatically resolved by winapp package --executable <name> at packaging time — you rarely need to override it during manifest generation. If --executable is provided to winapp manifest generate, winapp reads FileVersionInfo from the actual exe to auto-fill package name, description, publisher, and extract an icon, so the exe must already exist on disk.

Related skills

  • After generating a manifest, see winapp-signing for certificate setup and winapp-package to create the MSIX installer
  • Not sure which command to use? See winapp-troubleshoot for a command selection flowchart

Command Reference

winapp manifest generate

Create Package.appxmanifest without full project setup. Use when you only need a manifest and image assets (no SDKs, no certificate). For full setup, use 'init' instead. Templates: 'packaged' (full MSIX), 'sparse' (desktop app needing Windows APIs).

Arguments

<!-- auto-generated from cli-schema.json -->
ArgumentRequiredDescription
<directory>NoDirectory to generate manifest in

Options

<!-- auto-generated from cli-schema.json -->
OptionDescriptionDefault
--descriptionHuman-readable app description shown during installation and in Windows SettingsMy Application
--executablePath to the application's executable. Default: <package-name>.exe(none)
--if-existsBehavior when output file exists: 'error' (fail, default), 'skip' (keep existing), or 'overwrite' (replace)Error
--logo-pathPath to logo image file(none)
--package-namePackage name (default: folder name)(none)
--publisher-namePublisher distinguished name (DN) (default: CN=<current user>). Accepts any valid X.500 DN; bare names are auto-wrapped as CN=<name>.(none)
--templateManifest template type: 'packaged' (full MSIX app, default) or 'sparse' (desktop app with package identity for Windows APIs)Packaged
--versionApp version in Major.Minor.Build.Revision format (e.g., 1.0.0.0).1.0.0.0

winapp manifest update-assets

Generate new assets for images referenced in a Package.appxmanifest from a single source image. Source image should be at least 400x400 pixels.

Arguments

<!-- auto-generated from cli-schema.json -->
ArgumentRequiredDescription
<image-path>YesPath to source image file (SVG, PNG, ICO, JPG, BMP, GIF)

Options

<!-- auto-generated from cli-schema.json -->
OptionDescriptionDefault
--light-imagePath to source image for light theme variants (SVG, PNG, ICO, JPG, BMP, GIF)(none)
--manifestPath to Package.appxmanifest or appxmanifest.xml file (default: search current directory)(none)

winapp manifest add-alias

Add an execution alias (uap5:AppExecutionAlias) to a Package.appxmanifest. This allows launching the packaged app from the command line by typing the alias name. By default, the alias is inferred from the Executable attribute (e.g. $targetnametoken$.exe becomes $targetnametoken$.exe alias).

Options

<!-- auto-generated from cli-schema.json -->
OptionDescriptionDefault
--app-idApplication Id to add the alias to (default: first Application element)(none)
--manifestPath to Package.appxmanifest or appxmanifest.xml file (default: search current directory)(none)
--nameAlias name (e.g. 'myapp.exe'). Default: inferred from the Executable attribute in the manifest.(none)