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ray-train

Local tool required★ 13k on GitHub
part of orchestra-research/ai-research-skillsby orchestra-research

Training across a room full of separate machines is more an organising problem than a coding one — who runs what, who reports to whom, what happens when one of them dies — and this is the part that handles all of that.

WHEN TO USE

SCOPE

USE FOR

  • Scale an existing single-GPU training script to many GPUs with minimal code changes.
  • Run a distributed hyperparameter sweep across a cluster with Ray Tune.
  • Resume training automatically after a worker crashes mid-run.
  • Train across multiple physical machines instead of one multi-GPU box.

NOT FOR

  • Use PyTorch Lightning instead for high-level training loops with built-in callbacks.
  • Use Accelerate instead for simpler single-node, multi-GPU training.
  • Use DeepSpeed instead when you need its maximum-performance, more complex setup.
  • Use raw DistributedDataParallel instead for maximum control with minimal overhead.