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by wordpress · part of wordpress/agent-skills

Use when creating, editing, or reviewing WordPress Playground blueprint JSON files. Triggers on mentions of blueprints, playground configuration, or requests…

🔥🔥🔥✓ VerifiedFreeQuick setup
🧩 One of 7 skills in the wordpress/agent-skills package — works on its own, and pairs well with its siblings.

Use when creating, editing, or reviewing WordPress Playground blueprint JSON files. Triggers on mentions of blueprints, playground configuration, or requests…

Inspect the full instructions your agent will receiveExpand

This is the exact playbook injected into your agent when the skill activates — shown here so you can audit it before installing. You don't need to read it to use the skill.


name: blueprint description: Use when creating, editing, or reviewing WordPress Playground blueprint JSON files. Triggers on mentions of blueprints, playground configuration, or requests to set up a WordPress demo environment. compatibility: "WordPress 6.9+, PHP 7.2.24+. Optionally Playground CLI or a browser"

WordPress Playground Blueprints

Overview

A Blueprint is a JSON file that declaratively configures a WordPress Playground instance — installing plugins/themes, setting options, running PHP/SQL, manipulating files, and more.

Core principle: Blueprints are trusted JSON-only declarations. No arbitrary JavaScript. They work on web, Node.js, and CLI.

Top-Level Properties

All optional. Only documented keys are allowed — the schema rejects unknown properties.

PropertyTypeNotes
$schemastringAlways "https://playground.wordpress.net/blueprint-schema.json"
landingPagestringRelative path, e.g. /wp-admin/
metaobject{ title, author, description?, categories? } — title and author required
preferredVersionsobject{ php, wp } — both required when present
featuresobject{ networking?: boolean, intl?: boolean }only these two keys, nothing else. Networking defaults to true
extraLibrariesarray["wp-cli"] — auto-included when any wp-cli step is present
constantsobjectShorthand for defineWpConfigConsts. Values: string/boolean/number
pluginsarrayShorthand for installPlugin steps. Strings = wp.org slugs
siteOptionsobjectShorthand for setSiteOptions
loginboolean or objecttrue = login as admin. Object = { username?, password? } (both default to "admin"/"password")
stepsarrayMain execution pipeline. Runs after shorthands

preferredVersions Values

  • php: Major.minor only (e.g. "8.3", "7.4"), or "latest". Patch versions like "7.4.1" are invalid. Check the schema for currently supported versions.
  • wp: Recent major versions (e.g. "6.7", "6.8"), "latest", "nightly", "beta", or a URL to a custom zip. Check the schema for the full list.

Shorthands vs Steps

Shorthands (login, plugins, siteOptions, constants) are expanded and prepended to steps in an unspecified order. Use explicit steps when execution order matters.

Resource References

Resources tell Playground where to find files. Used by installPlugin, installTheme, writeFile, writeFiles, importWxr, etc.

Resource TypeRequired FieldsExample
wordpress.org/pluginsslug{ "resource": "wordpress.org/plugins", "slug": "woocommerce" }
wordpress.org/themesslug{ "resource": "wordpress.org/themes", "slug": "astra" }
urlurl{ "resource": "url", "url": "https://example.com/plugin.zip" }
git:directoryurl, refSee below
literalname, contents{ "resource": "literal", "name": "file.txt", "contents": "hello" }
literal:directoryname, filesSee below
bundledpathReferences a file within a blueprint bundle (e.g. { "resource": "bundled", "path": "/plugin.zip" })
zipinnerWraps another resource in a ZIP — use when a step expects a zip but your source isn't one (e.g. wrapping a url resource pointing to a raw directory)

git:directory — Installing from GitHub

Copy & paste — that's it
{
  "resource": "git:directory",
  "url": "https://github.com/WordPress/gutenberg",
  "ref": "trunk",
  "refType": "branch",
  "path": "/"
}
  • When using a branch or tag name for ref, you must set refType ("branch" | "tag" | "commit" | "refname"). Without it, only "HEAD" resolves reliably.
  • path selects a subdirectory (defaults to repo root).

literal:directory — Inline File Trees

Copy & paste — that's it
{
  "resource": "literal:directory",
  "name": "my-plugin",
  "files": {
    "plugin.php": "<?php /* Plugin Name: My Plugin */ ?>",
    "includes": {
      "helper.php": "<?php // helper code ?>"
    }
  }
}
  • files uses nested objects for subdirectories — keys are filenames or directory names, values are plain strings (file content) or objects (subdirectories). Never use resource references as values.
  • Do NOT use path separators in keys (e.g. "includes/helper.php" is wrong — use a nested "includes": { "helper.php": "..." } object).

Steps Reference

Every step requires "step": "<name>". Any step can optionally include "progress": { "weight": 1, "caption": "Installing..." } for UI feedback.

Plugin & Theme Installation

Copy & paste — that's it
{
  "step": "installPlugin",
  "pluginData": { "resource": "wordpress.org/plugins", "slug": "gutenberg" },
  "options": { "activate": true, "targetFolderName": "gutenberg" },
  "ifAlreadyInstalled": "overwrite"
}
Copy & paste — that's it
{
  "step": "installTheme",
  "themeData": { "resource": "wordpress.org/themes", "slug": "twentytwentyfour" },
  "options": { "activate": true, "importStarterContent": true },
  "ifAlreadyInstalled": "overwrite"
}
  • Use pluginData / themeDataNOT the deprecated pluginZipFile / themeZipFile.
  • pluginData / themeData accept any FileReference or DirectoryReference — a zip URL, a wordpress.org/plugins slug, a git:directory, or a literal:directory (no zip wrapper needed).
  • options.activate controls activation. No need for a separate activatePlugin/activateTheme step when using installPlugin/installTheme.
  • ifAlreadyInstalled: "overwrite" | "skip" | "error"

Activation (standalone)

Only needed for plugins/themes already on disk (e.g. after writeFile/writeFiles):

Copy & paste — that's it
{ "step": "activatePlugin", "pluginPath": "my-plugin/my-plugin.php" }
Copy & paste — that's it
{ "step": "activateTheme", "themeFolderName": "twentytwentyfour" }

File Operations

Copy & paste — that's it
{ "step": "writeFile", "path": "/wordpress/wp-content/mu-plugins/custom.php", "data": "<?php // code" }

data accepts a plain string (as shown above) or a resource reference (e.g. { "resource": "url", "url": "https://..." }).

Copy & paste — that's it
{
  "step": "writeFiles",
  "writeToPath": "/wordpress/wp-content/plugins/",
  "filesTree": {
    "resource": "literal:directory",
    "name": "my-plugin",
    "files": {
      "plugin.php": "<?php\n/*\nPlugin Name: My Plugin\n*/",
      "includes": {
        "helpers.php": "<?php // helpers"
      }
    }
  }
}

writeFiles requires a DirectoryReference (literal:directory or git:directory) as filesTree — not a plain object.

Other file operations: mkdir, cp, mv, rm, rmdir, unzip.

Running Code

runPHP:

Copy & paste — that's it
{ "step": "runPHP", "code": "<?php require '/wordpress/wp-load.php'; update_option('key', 'value');" }

GOTCHA: You must require '/wordpress/wp-load.php'; to use any WordPress functions.

wp-cli:

Copy & paste — that's it
{ "step": "wp-cli", "command": "wp post create --post_type=page --post_title='Hello' --post_status=publish" }

The step name is wp-cli (with hyphen), NOT cli or wpcli.

runSql:

Copy & paste — that's it
{ "step": "runSql", "sql": { "resource": "literal", "name": "q.sql", "contents": "UPDATE wp_options SET option_value='val' WHERE option_name='key';" } }

Site Configuration

Copy & paste — that's it
{ "step": "setSiteOptions", "options": { "blogname": "My Site", "blogdescription": "A tagline" } }
Copy & paste — that's it
{ "step": "defineWpConfigConsts", "consts": { "WP_DEBUG": true } }
Copy & paste — that's it
{ "step": "setSiteLanguage", "language": "en_US" }
Copy & paste — that's it
{ "step": "defineSiteUrl", "siteUrl": "https://example.com" }

Other Steps

StepKey Properties
loginusername?, password? (default "admin" / "password")
enableMultisite(no required props)
importWxrfile (FileReference)
importThemeStarterContentthemeSlug?
importWordPressFileswordPressFilesZip, pathInZip? — imports a full WordPress directory from a zip
requestrequest: { url, method?, headers?, body? }
updateUserMetauserId, meta
runWpInstallationWizardoptions? — runs the WP install wizard with given options
resetData(no props)

Common Patterns

Inline mu-plugin (quick custom code)

Copy & paste — that's it
{
  "step": "writeFile",
  "path": "/wordpress/wp-content/mu-plugins/custom.php",
  "data": "<?php\n// mu-plugins load automatically — no activation needed, no require wp-load.php\nadd_filter('show_admin_bar', '__return_false');"
}

Inline plugin with multiple files

Copy & paste — that's it
{
  "step": "writeFiles",
  "writeToPath": "/wordpress/wp-content/plugins/",
  "filesTree": {
    "resource": "literal:directory",
    "name": "my-plugin",
    "files": {
      "my-plugin.php": "<?php\n/*\nPlugin Name: My Plugin\n*/\nrequire __DIR__ . '/includes/main.php';",
      "includes": {
        "main.php": "<?php // main logic"
      }
    }
  }
}

Then activate it with a separate step:

Copy & paste — that's it
{ "step": "activatePlugin", "pluginPath": "my-plugin/my-plugin.php" }

Plugin from a GitHub branch

Copy & paste — that's it
{
  "step": "installPlugin",
  "pluginData": {
    "resource": "git:directory",
    "url": "https://github.com/user/repo",
    "ref": "feature-branch",
    "refType": "branch",
    "path": "/"
  }
}

Full Reference

This skill covers the most common steps and patterns. For the complete API, see:

Additional steps not covered above: runPHPWithOptions (run PHP with custom ini settings), runWpInstallationWizard, and resource types vfs and bundled (for advanced embedding scenarios).

Blueprint Bundles

Bundles are self-contained packages that include a blueprint.json along with all the resources it references (plugins, themes, WXR files, etc.). Instead of hosting assets externally, bundle them alongside the blueprint.

Bundle Structure

Copy & paste — that's it
my-bundle/
├── blueprint.json          ← must be at the root
├── my-plugin.zip           ← zipped plugin directory
├── theme.zip
└── content/
    └── sample-content.wxr

Plugins and themes must be zipped before bundling — installPlugin expects a zip, not a raw directory. To create the zip from a plugin directory:

Copy & paste — that's it
cd my-bundle
zip -r my-plugin.zip my-plugin/

Referencing Bundled Resources

Use the bundled resource type to reference files within the bundle:

Copy & paste — that's it
{
  "step": "installPlugin",
  "pluginData": {
    "resource": "bundled",
    "path": "/my-plugin.zip"
  },
  "options": { "activate": true }
}
Copy & paste — that's it
{
  "step": "importWxr",
  "file": {
    "resource": "bundled",
    "path": "/content/sample-content.wxr"
  }
}

Creating a Bundle Step by Step

  1. Create the bundle directory and add blueprint.json at its root.
  2. Write your plugin/theme source files in a subdirectory (e.g. my-plugin/my-plugin.php).
  3. Zip the plugin directory: zip -r my-plugin.zip my-plugin/
  4. Reference it in blueprint.json using { "resource": "bundled", "path": "/my-plugin.zip" }.

Full example — a bundle that installs a custom plugin:

Copy & paste — that's it
dashboard-widget-bundle/
├── blueprint.json
├── dashboard-widget.zip        ← zip of dashboard-widget/
└── dashboard-widget/           ← plugin source (kept for editing)
    └── dashboard-widget.php
Copy & paste — that's it
{
  "$schema": "https://playground.wordpress.net/blueprint-schema.json",
  "landingPage": "/wp-admin/",
  "preferredVersions": { "php": "8.3", "wp": "latest" },
  "steps": [
    { "step": "login" },
    {
      "step": "installPlugin",
      "pluginData": { "resource": "bundled", "path": "/dashboard-widget.zip" },
      "options": { "activate": true }
    }
  ]
}

Distribution Formats

FormatHow to use
ZIP file (remote)Website: https://playground.wordpress.net/?blueprint-url=https://example.com/bundle.zip
ZIP file (local)CLI: npx @wp-playground/cli server --blueprint=./bundle.zip
Local directoryCLI: npx @wp-playground/cli server --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files
Git repository directoryPoint blueprint-url at a repo directory containing blueprint.json

GOTCHA: Local directory bundles always need --blueprint-may-read-adjacent-files for the CLI to read bundled resources. Without it, any "resource": "bundled" reference will fail with a "File not found" error. ZIP bundles don't need this flag — all files are self-contained inside the archive.

Testing Blueprints

Inline Blueprints (quick test, no bundles)

Minify the blueprint JSON (no extra whitespace), prepend https://playground.wordpress.net/#, and open the URL in a browser:

Copy & paste — that's it
https://playground.wordpress.net/#{"$schema":"https://playground.wordpress.net/blueprint-schema.json","preferredVersions":{"php":"8.3","wp":"latest"},"steps":[{"step":"login"}]}

Very large blueprints may exceed browser URL length limits; use the CLI instead.

Local CLI Testing

Interactive server (keeps running, opens in browser):

Copy & paste — that's it
# Directory bundle — requires --blueprint-may-read-adjacent-files
npx @wp-playground/cli server --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files

# ZIP bundle — self-contained, no extra flags needed
npx @wp-playground/cli server --blueprint=./bundle.zip

Headless validation (runs blueprint and exits):

Copy & paste — that's it
npx @wp-playground/cli run-blueprint --blueprint=./my-bundle/ --blueprint-may-read-adjacent-files

Testing with the wordpress-playground-server Skill

Use the wordpress-playground-server skill to start a local Playground instance with --blueprint /path/to/blueprint.json, then verify the expected state with Playwright MCP. For directory bundles, pass --blueprint-may-read-adjacent-files as an extra argument.