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go-concurrency-patterns

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by wshobson ยท part of wshobson/agents

Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

๐Ÿงฉ One of 7 skills in the wshobson/agents package โ€” works on its own, and pairs well with its siblings.

This is the playbook your agent receives when the skill activates โ€” you don't need to read it to use the skill, but it's here to audit before installing.

Go Concurrency Patterns

Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.

When to Use This Skill

  • Building concurrent Go applications
  • Implementing worker pools and pipelines
  • Managing goroutine lifecycles
  • Using channels for communication
  • Debugging race conditions
  • Implementing graceful shutdown

Core Concepts

1. Go Concurrency Primitives

PrimitivePurpose
goroutineLightweight concurrent execution
channelCommunication between goroutines
selectMultiplex channel operations
sync.MutexMutual exclusion
sync.WaitGroupWait for goroutines to complete
context.ContextCancellation and deadlines

2. Go Concurrency Mantra

Don't communicate by sharing memory;
share memory by communicating.

Detailed patterns and worked examples

Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.

Best Practices

Do's

  • Use context - For cancellation and deadlines
  • Close channels - From sender side only
  • Use errgroup - For concurrent operations with errors
  • Buffer channels - When you know the count
  • Prefer channels - Over mutexes when possible

Don'ts

  • Don't leak goroutines - Always have exit path
  • Don't close from receiver - Causes panic
  • Don't use shared memory - Unless necessary
  • Don't ignore context cancellation - Check ctx.Done()
  • Don't use time.Sleep for sync - Use proper primitives