
mobile-android-design
โ 37,559by wshobson ยท part of wshobson/agents
Master Material Design 3 and Jetpack Compose patterns for building native Android apps. Use when designing Android interfaces, implementing Compose UI, or following Google's Material Design guidelines.
This is the playbook your agent receives when the skill activates โ you don't need to read it to use the skill, but it's here to audit before installing.
Android Mobile Design
Master Material Design 3 (Material You) and Jetpack Compose to build modern, adaptive Android applications that integrate seamlessly with the Android ecosystem.
When to Use This Skill
- Designing Android app interfaces following Material Design 3
- Building Jetpack Compose UI and layouts
- Implementing Android navigation patterns (Navigation Compose)
- Creating adaptive layouts for phones, tablets, and foldables
- Using Material 3 theming with dynamic colors
- Building accessible Android interfaces
- Implementing Android-specific gestures and interactions
- Designing for different screen configurations
Detailed section: Core Concepts
Originally a 9201-byte section in this SKILL.md. Moved to references/details.md to fit Codex's 8 KB skill body cap.
Best Practices
- Use Material Theme: Access colors via
MaterialTheme.colorSchemefor automatic dark mode support - Support Dynamic Color: Enable dynamic color on Android 12+ for personalization
- Adaptive Layouts: Use
WindowSizeClassfor responsive designs - Content Descriptions: Add
contentDescriptionto all interactive elements - Touch Targets: Minimum 48dp touch targets for accessibility
- State Hoisting: Hoist state to make components reusable and testable
- Remember Properly: Use
rememberandrememberSaveableappropriately - Preview Annotations: Add
@Previewwith different configurations
npx skills add https://github.com/wshobson/agents --skill mobile-android-designRun this in your project โ your agent picks the skill up automatically.
Quick Start Component
@Composable
fun ItemListCard(
item: Item,
onItemClick: () -> Unit,
modifier: Modifier = Modifier
) {
Card(
onClick = onItemClick,
modifier = modifier.fillMaxWidth(),
shape = RoundedCornerShape(12.dp)
) {
Row(
modifier = Modifier
.padding(16.dp)
.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically
) {
Box(
modifier = Modifier
.size(48.dp)
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer),
contentAlignment = Alignment.Center
) {
Icon(
imageVector = Icons.Default.Star,
contentDescription = null,
tint = MaterialTheme.colorScheme.onPrimaryContainer
)
}
Spacer(modifier = Modifier.width(16.dp))
Column(modifier = Modifier.weight(1f)) {
Text(
text = item.title,
style = MaterialTheme.typography.titleMedium
)
Text(
text = item.subtitle,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant
)
}
Icon(
imageVector = Icons.Default.ChevronRight,
contentDescription = null,
tint = MaterialTheme.colorScheme.onSurfaceVariant
)
}
}
}Common Issues
- Recomposition Issues: Avoid passing unstable lambdas; use
remember - State Loss: Use
rememberSaveablefor configuration changes - Performance: Use
LazyColumninstead ofColumnfor long lists - Theme Leaks: Ensure
MaterialThemewraps all composables - Navigation Crashes: Handle back press and deep links properly
- Memory Leaks: Cancel coroutines in
DisposableEffect
Licensed under MITโ you can use, modify, and redistribute it under that license's terms.
View the full license file on GitHub โ