
BMBrick Agent Mosaic Skill
β 1from Able-rip
Convert photos to LEGO-style brick mosaic previews with AI-powered color quantization. MCP server for Claude, Cursor, and other AI agents.
BMBrick Photo-to-LEGO-Mosaic Skill
Convert any local photo into a LEGO-style brick mosaic preview β directly from your AI agent.
@bmbrick/photo-to-lego-mosaic-skill is an MCP server that lets Claude, Cursor, Windsurf, and other AI agents transform local images into high-fidelity 3D brick mosaics using the same canonical engine as bmbrick.com.
Renamed from @bmbrick/agent-mosaic-skill (the old name still works but is deprecated β please migrate to the new name for future updates).
Visual Previews
Generated with the generate_lego_mosaic tool (3D render mode):
Square Tiles (square_1x1)
Original Photo 48x48 Preview 64x64 Preview
Round Tiles (round_1x1)
Original Photo 48x48 Preview 64x64 Preview
For more case studies and mosaic examples, check out our Pinterest Showcase.
Tool: generate_lego_mosaic
Parameter Type Required Default Description
imagePath string Yes β Absolute path to a local image
columns number No 48 Preview width in studs (max 64)
rows number No 48 Preview height in studs (max 64)
materialMode string No square_1x1 square_1x1 or round_1x1
renderMode string No 3D Render style
removeBackground boolean No false Clean up white/transparent backgrounds
Returns: a local watermarked PNG preview + a link to unlock the full project at bmbrick.com.
Unlock Full Project
The preview is watermarked and intended for creative exploration. To get the complete deliverables β HD unwatermarked mosaic, brick-by-brick PDF instructions, parts list with ordering links, and CSV/XML placement matrices β visit bmbrick.com.
Features
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Same Engine as bmbrick.com β canonical color science, quantization, and 3D rendering pipeline
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Local & Private β all processing happens on your machine via Node.js
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Agent-Ready β ships with a
SKILL.mdfor seamless agent workflow integration -
3D Render Mode β InstancedMesh PBR rendering with realistic brick studs
Engineering Docs
Deep technical reference for the color quantization pipeline that powers this skill and bmbrick.com:
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Color quantization pipeline: principles, history, and lessons β current architecture, architectural decisions, verified principles, failed experiments from 25+ versions of iteration, and parameter sensitivity reference.
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π¬π§ English
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π¨π³ δΈζ
Migrating from @bmbrick/agent-mosaic-skill
If you were using the old name, the migration is one search/replace:
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Package name:
@bmbrick/agent-mosaic-skillβ@bmbrick/photo-to-lego-mosaic-skill -
MCP tool name (in your agent's tool list):
generate_bmbrick_mosaicβgenerate_lego_mosaic -
Binary name (rare):
agent-mosaic-skillβphoto-to-lego-mosaic-skill
The tool parameters (imagePath, columns, rows, etc.) and return shape are unchanged.
Development
License
Dual-licensed:
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MIT β MCP wrapper,
skill/directory, agent integration surface -
Restricted β
dist/engine files: free to use and distribute as-is, but no de-obfuscation, reverse engineering, or redistribution of modified versions
See LICENSE for full terms.
npx -y @bmbrick/photo-to-lego-mosaic-skillQuick Start
npx -y @bmbrick/photo-to-lego-mosaic-skill
MCP Client Configuration
Claude Desktop (claude_desktop_config.json):
{
"mcpServers": {
"lego-mosaic": {
"command": "npx",
"args": ["-y", "@bmbrick/photo-to-lego-mosaic-skill"]
}
}
}
Cursor (.cursor/mcp.json):
{
"mcpServers": {
"lego-mosaic": {
"command": "npx",
"args": ["-y", "@bmbrick/photo-to-lego-mosaic-skill"]
}
}
}
No common issues documented yet. If you hit a problem, the repository's GitHub Issues page is the best place to look.