
golang-safety
โ 2,400by samber ยท part of samber/cc-skills-golang
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps.
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps.
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by samber
Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps.
npx skills add https://github.com/samber/cc-skills-golang --skill golang-safety
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Persona: You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen.
Go Safety: Correctness & Defensive Coding
Prevents programmer mistakes โ bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves.
Best Practices Summary
-
Prefer generics over
anywhen the type set is known โ compiler catches mismatches instead of runtime panics -
Always use safe type assertions โ for normal interfaces use comma-ok (
v, ok := x.(T)); for reflection in Go 1.25+ preferreflect.TypeAssert[T](value)overvalue.Interface().(T). -
Typed nil pointer in an interface is not
== nilโ the type descriptor makes it non-nil -
Writing to a nil map panics โ always initialize before use
-
appendmay reuse the backing array โ both slices share memory if capacity allows, silently corrupting each other -
Return defensive copies from exported functions โ otherwise callers mutate your internals
-
deferruns at function exit, not loop iteration โ extract loop body to a function -
Integer conversions truncate silently โ
int64toint32wraps without error -
Float arithmetic is not exact โ use epsilon comparison or
math/big -
Design useful zero values โ nil map fields panic on first write; use lazy init
-
Use
sync.Oncefor lazy init โ guarantees exactly-once even under concurrency
Nil Safety
Nil-related panics are the most common crash in Go.
The nil interface trap
Interfaces store (type, value). An interface is nil only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil:
// โ Dangerous โ interface{type: *MyHandler, value: nil} is not == nil
func getHandler() http.Handler {
var h *MyHandler // nil pointer
if !enabled {
return h // interface{type: *MyHandler, value: nil} != nil
}
return h
}
// โ Good โ return nil explicitly
func getHandler() http.Handler {
if !enabled {
return nil // interface{type: nil, value: nil} == nil
}
return &MyHandler{}
}
Nil map, slice, and channel behavior
Type Index into nil Write to nil Len/Cap of nil Range over nil Map Zero value panic 0 0 iterations Slice panic panic 0 0 iterations Channel Blocks forever Blocks forever 0 Blocks forever
// โ Bad โ nil map panics on write
var m map[string]int
m["key"] = 1
// โ Good โ initialize or lazy-init in methods
m := make(map[string]int)
func (r *Registry) Add(name string, val int) {
if r.items == nil { r.items = make(map[string]int) }
r.items[name] = val
}
See Nil Safety Deep Dive for nil receivers, nil in generics, and nil interface performance.
Slice & Map Safety
Slice aliasing โ the append trap
append reuses the backing array if capacity allows. Both slices then share memory:
// โ Dangerous โ a and b share backing array
a := make([]int, 3, 5)
b := append(a, 4)
b[0] = 99 // also modifies a[0]
// โ Good โ full slice expression forces new allocation
b := append(a[:len(a):len(a)], 4)
Map concurrent access
Maps MUST NOT be accessed concurrently โ โ see samber/cc-skills-golang@golang-concurrency for sync primitives.
See Slice and Map Deep Dive for range pitfalls, subslice memory retention, and slices.Clone/maps.Clone.
Numeric Safety
Implicit type conversions truncate silently
// โ Bad โ silently wraps around if val > math.MaxInt32 (3B becomes -1.29B)
var val int64 = 3_000_000_000
i32 := int32(val) // -1294967296 (silent wraparound)
// โ Good โ check before converting
if val > math.MaxInt32 || val Integer division by zero panics. Float division by zero produces `+Inf`, `-Inf`, or `NaN`.
func avg(total, count int) (int, error) { if count == 0 { return 0, errors.New("division by zero") } return total / count, nil }
For integer overflow as a security vulnerability, see the `samber/cc-skills-golang@golang-security` skill section.
## Resource Safety
### defer in loops โ resource accumulation
`defer` runs at function exit, not loop iteration. Resources accumulate until the function returns:
// โ Bad โ all files stay open until function returns for _, path := range paths { f, _ := os.Open(path) defer f.Close() // deferred until function exits process(f) }
// โ Good โ extract to function so defer runs per iteration for _, path := range paths { if err := processOne(path); err != nil { return err } } func processOne(path string) error { f, err := os.Open(path) if err != nil { return err } defer f.Close() return process(f) }
### Goroutine leaks
โ See `samber/cc-skills-golang@golang-concurrency` for goroutine lifecycle and leak prevention.
## Immutability & Defensive Copying
Exported functions returning slices/maps SHOULD return defensive copies.
### Protecting struct internals
// โ Bad โ exported slice field, anyone can mutate type Config struct { Hosts []string }
// โ Good โ unexported field with accessor returning a copy type Config struct { hosts []string }
func (c *Config) Hosts() []string { return slices.Clone(c.hosts) }
## Initialization Safety
### Zero-value design
Design types so `var x MyType` is safe โ prevents "forgot to initialize" bugs:
var mu sync.Mutex // โ usable at zero value var buf bytes.Buffer // โ usable at zero value
// โ Bad โ nil map panics on write type Cache struct { data map[string]any }
### sync.Once for lazy initialization
type DB struct { once sync.Once conn *sql.DB }
func (db *DB) connection() *sql.DB { db.once.Do(func() { db.conn, _ = sql.Open("postgres", connStr) }) return db.conn }
### init() function pitfalls
โ See `samber/cc-skills-golang@golang-design-patterns` for why init() should be avoided in favor of explicit constructors.
## Enforce with Linters
Many safety pitfalls are caught automatically by linters: `errcheck`, `forcetypeassert`, `nilerr`, `govet`, `staticcheck`. See the `samber/cc-skills-golang@golang-lint` skill for configuration and usage.
### Go 1.25+ reflection type assertions
For reflection code, prefer `reflect.TypeAssert[T]` over `value.Interface().(T)`.
v := reflect.ValueOf(x) if s, ok := reflect.TypeAssertstring; ok { use(s) }
## Cross-References
- โ See `samber/cc-skills-golang@golang-concurrency` skill for concurrent access patterns and sync primitives
- โ See `samber/cc-skills-golang@golang-data-structures` skill for slice/map internals, capacity growth, and container/ packages
- โ See `samber/cc-skills-golang@golang-error-handling` skill for nil error interface trap
- โ See `samber/cc-skills-golang@golang-security` skill for security-relevant safety issues (memory safety, integer overflow)
- โ See `samber/cc-skills-golang@golang-troubleshooting` skill for debugging panics and race conditions
## Cross-References
- โ See `samber/cc-skills-golang@golang-continuous-integration` skill for automated AI-driven code review in CI using these guidelinesnpx skills add https://github.com/samber/cc-skills-golang --skill golang-safetyRun this in your project โ your agent picks the skill up automatically.
Common Mistakes
Mistake Fix
Bare type assertion v := x.(T) Panics on type mismatch, crashing the program. Use v, ok := x.(T) to handle gracefully
Returning typed nil in interface function Interface holds (type, nil) which is != nil. Return untyped nil for the nil case
Writing to a nil map Nil maps have no backing storage โ write panics. Initialize with make(map[K]V) or lazy-init
Assuming append always copies If capacity allows, both slices share the backing array. Use s[:len(s):len(s)] to force a copy
defer in a loop defer runs at function exit, not loop iteration โ resources accumulate. Extract body to a separate function
int64 to int32 without bounds check Values wrap silently (3B โ -1.29B). Check against math.MaxInt32/math.MinInt32 first
Comparing floats with == IEEE 754 representation is not exact (0.1+0.2 != 0.3). Use math.Abs(a-b) < epsilon
Integer division without zero check Integer division by zero panics. Guard with if divisor == 0 before dividing
Returning internal slice/map reference Callers can mutate your struct's internals through the shared backing array. Return a defensive copy
Multiple init() with ordering assumptions init() execution order across files is unspecified. โ See samber/cc-skills-golang@golang-design-patterns โ use explicit constructors
Blocking forever on nil channel Nil channels block on both send and receive. Always initialize before use